Sony PSP2 Potentially Powered by Imagination’s PowerVR SGX55x Sony PSP2 potencijalno Powered by mašte's PowerVR SGX55x
According to reliable source, Imagination Technologies has signed an agreement with a famous consumer electronics giant, believed to be Sony to supply its graphics processor for the next generation PSP (PlayStation Portable), namely PSP2. Prema pouzdan izvor, imaginacija Technologies je potpisala ugovor s poznatog giganta potrošačke elektronike, Sony smatra da će dostaviti svoje grafika procesor za sljedeću generaciju PSP (PlayStation Portable), naime PSP2. Also, the source specifically pointed out that the core could be SGX55x, which is the new member in graphics core families from Imagination Technologies. Također, izvor je posebno naglasio da je jezgra mogla biti SGX55x, koji je novi član u obitelji jezgra grafičke tehnologije iz mašte.

Imagination Technologies is famous for its PowerVR graphics processor that has been widely deployed as graphics core in some of the product chipsets to handle intensive graphics processing as well as hardware acceleration functionality. Tehnologije mašte je poznat po PowerVR grafika procesor koji je bio široko razmještene kao grafička jezgra na neki od proizvoda chipsets za obradu grafike intenzivne obrade kao i hardversko ubrzanje funkcionalnost. One of the examples is the US15W SCH chipset that is used to pair with famous Intel Atom processor targeted for MID (Mobile Internet device), UMPC (Ultra Mobile PC) as well as embedded markets. Jedan od primjera je US15W škola chipset koji se koristi za par s poznatih Intel Atom procesor ciljano za MID (Mobile Internet uređaj), UMPC (Ultra Mobile PC), kao i ugrađenih tržištima. Similarly to other PowerVR graphics core, SGX55x is featured with TBDRs (Tile Based Deferred Renderers) with screen tiling and on chip rendering while able to scale up its usability to supports Direct 3D 9/10 and Open GL ES 2.0. Slično drugim PowerVR grafika jezgri, SGX55x je opremljenog s TBDRs (Tile Odgođena osnovu Renderers) s ekrana popločavanje i na čip renderiranje dok je u stanju povećati u određenom razmjeru svoje upotrebljivosti da podržava Direct 3D 9 / 10 i Open GL ES 2.0.
However, Sony has denied and refused to comment further, that leaves it to be another rumor pending confirmation. Ipak, Sony je demantovao i odbio komentirati dalje, da se ostavlja da se drugi glas čeka potvrdu.
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