RealNetworks Announces Boingz WiiWare Game For Wii RealNetworks公司宣布Boingz WiiWare游戏为Wii

The provider of Internet media delivery software and services, RealNetworks has announced its first WiiWare game for Nintendo Wii gaming console, named as Boingz, which developed by NinjaBee, the award-winning game development studio, and published by Real.该供应商的互联网媒体提供的软件和服务, RealNetworks公司宣布其第一WiiWare游戏任天堂Wii游戏机,命名为Boingz ,其中开发的NinjaBee ,屡获殊荣的游戏开发工作室,并出版了皇马。

“We are thrilled at Nintendo’s ability to continue bringing countless new fans to casual games with the Wii,” said Matt Turetzky, vice president of content and non-PC platforms in the Games Division of RealNetworks. “我们很高兴在任天堂的能力,继续把无数球迷的新休闲游戏的游戏,说: ”马特Turetzky ,副总裁的内容和非PC平台的游戏司的RealNetworks 。 “With the launch of Boingz, we are taking our casual games to living room consoles for the first time and taking advantage of the unique game play capabilities of the system to craft a casual experience targeted specifically for Wii gamers.” “随着发射Boingz ,我们正在我们的休闲游戏,以起居室游戏机首次并利用独特的游戏功能系统,以创建一个偶然的经验专门针对游戏玩家。 ”

According to the release, “Boingz introduces players to bendy, stretchy little critters who’ve found themselves scattered about an alien world.根据新闻稿, “ Boingz介绍球员bendy ,施小critters谁发现自己分散世界各地的外国人。 Players must help the Boingz free the rest of their friends and find their way back home by solving a series of addicting, mind-bending puzzles across thirty levels of fun.球员必须帮助Boingz自由其余的他们的朋友和找到自己的方式回家的解决了一系列成瘾,到弯曲的谜语30水平的乐趣。 Using the Wii Remote to grab, stretch and fling the rubber-band bodies of the Boingz, players direct the team one by one to bounce around the environments, traverse the seas and even build bridges with their own bodies.使用Wii遥控器抓住,拉伸和掼橡胶带机构的Boingz ,球员直接队一个接一个反弹周围的环境,跨越海洋,甚至建立桥梁与自己的身体。 Created exclusively for WiiWare, the single-player world of Boingz is a surreal, colorful landscape that will entertain players of all ages.”设立专为WiiWare ,单播放器的世界Boingz是一个超现实的,色彩斑斓的景观,将受理的球员不分年龄人人共享的。 “

“Working with RealNetworks has allowed us to branch out to Nintendo’s Wii and create an innovative new IP with awesome physics and fantastic visuals,” said Steve Taylor, President of NinjaBee. “工作与RealNetworks也使我们能够扩展到任天堂的Wii和创造一个创新的新的IP与可怕的物理和美妙的视觉效果,说: ”史蒂夫泰勒总统NinjaBee 。 “While we are best known for our collection of titles on other platforms, Nintendo’s WiiWare will bring to life a game that we have wanted to make for a long time and believe fans will truly enjoy.” “虽然我们是最知名的为我们的图书收集其他平台上,任天堂的WiiWare将生命的比赛,我们已经想了很长一段时间,相信球迷们将真正享受到。 ”

IMPORTANT : This is a machine translated page which is provided "as is" without warranty. 重要说明:这是一台机器翻译网页这是“原样”提供,无保修。 Machine translation may be difficult to understand.机器翻译可能很难理解。 Please refer to请参阅 original English article英文原文的文章 whenever possible.只要有可能。

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