企圖顯露微軟Xbox 360失敗起因

微軟最近報告超出USD1損失十億由於「一般硬件失敗」。 症狀與三盞紅色閃光燈或者普遍地通認作為「死亡紅色圓環」在賭博社區應該由組分過熱造成在系統。 雖然微軟沒有透露已經採取了主動性對嘗試推測什麼的什麼,而是某些熱量專家可能出了錯與系統。
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熱量專家設法比較二不同套控制臺: 陳列問題和另一個單位在被修理返回(假設解決問題)在2007年5月以後的一件原物設置了。 這種方法是清楚的,如果他們能比較二個單位之間的區別,在固定前後,然後潛在的起因可能顯露。

首先,隊分析了原始的控制臺,特別是當實際應用-密集的3D圖表賽跑。 他們意識到周圍溫度是在22°C附近更高與室溫比較,認為是反常的從熱量管理透視。 在那頂部,空氣透氣和吸熱器在可能使事最壞的圖表LSI是小的(空間限制由於DVD驅動在它之上)。 當密集的3D圖表比賽跑時,要證實實際溫度,他們在CPU和圖表LSI吸熱器比90°C探查和驚奇得到更多。

如果有任何區別在固定前後,下一個步驟,隊開放返回的控制臺,檢查。 驚奇地,他們不可能推測任何改善特別是在吸熱器和空氣透氣。 明顯地,微軟也許改變了有毛病的組分,但沒有採取進一步步驟改進熱量設計。 潛在地,與被過度加熱的組分根本不關連的它可能歸結於其他起因。 在所有實驗性努力以後,你們也許有有些線索或能猜測什麼可能出了錯。

重要: 這是現狀提供,不用保單的機器翻譯的頁。 計算機翻譯也許是難瞭解。 參見 原始的英國文章 每當可能。

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5 Responses to “Attempt to Reveal Microsoft Xbox 360 Failure Root Cause”

  1. ag
    August 4th, 2007 04:09
    1

    Yeah I have an idea, the 360 is piece of crap that Microsoft threw into the market because the original xbox was already dead and nobody was buying, forcing the others to release “next gen” systems, so as to not fall behind technologically.

  2. ZLoserKing
    August 8th, 2007 18:55
    2

    I’ve seen the blanket trick. I suspect heat is causing something to warp resulting in a faulty connection somewhere. If there is too little contact between the metal pieces(or thinner “wire”) resitance is increased resulting in decreased current. Insuffecient current in a circuit then results in the RROD.

    Its possible the original beta machines used a component from a different manufacturer for the “critical” piece and was changed at the last minute?

  3. Infamous Ghost
    September 23rd, 2007 11:13
    3

    AG shut the fuck up you sony fanboy go play your 2 games on your ps3

  4. Webterractive
    January 14th, 2008 18:52
    4

    I believe this failure rate in the consoles is an unusual anti-piracy method. The first Xbox proved too easy to open up and modify for the purpose of using pirated games. The new 360 uses both hardware and system failsafe measures. Pretty much making people keep their Xboxs’ closed and unmodified. A company extending the warranty for 3 additional years with this high failure rate is very unusual. This way people won’t rush to flash these DVD-ROMS because of the fear that their system might fail. Mine is failing again, and its the same issue. Red Ring of Death, followed by a resurrection and now by constant game play failure prompting me to return my kosher console back to MSFT so they can debug it and send it back to me. Imagine piracy for MSFT was 14+ billion, fail rate fix 1 billion.

  5. Club ReM
    May 12th, 2008 17:35
    5

    Hola

    Mi nombre es Javier Polo P

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